Showing posts with label Wireless Networking. Show all posts
Showing posts with label Wireless Networking. Show all posts

WAP Architecture - Wireless Transaction Protocol

Wireless transaction protocol (WTP) does not have security mechanisms. WTP has been defined as a light-weight transaction-oriented protocol that is suitable for implementation in � thin � clients and operates efficiently over wireless datagram networks. Reliability is improved through the use of unique transaction identifi ers, acknowledgments, duplicate removal, and retransmissions. There is an optional user-to-user reliability function in which WTP user can confirm every received message. The last acknowledgment of the transaction, which may contain out-of-band information related to the transaction, is also optional. WTP has no explicit connection set-up or tear-down phases. This improves efficiency over connection-oriented services. The protocol provides mechanisms to minimize the number of transactions being replayed as a result of duplicate packets. WTP is designed for services oriented toward transactions, such as browsing. The basic unit of interchange is an entire message and not a stream of bytes. Concatenation may be used,
where applicable, to convey multiple packet data units (PDUs) in one service data unit (SDU) of the datagram transport. WTP allows asynchronous transactions. There are three classes of transaction service:

? Class 0: Unreliable � send � with no result message. No retransmission if the sent message is lost.

? Class 1: Reliable � send � with no result message. The recipient acknowledges the sent message; otherwise the message is resent.

? Class 2: Reliable � send � with exactly one reliable result message. A data request is sent and a result is received which is fi nally acknowledged by the initiating part.

Source of Information : Elsevier Wireless Networking Complete 2010

WAP Architecture - Wireless Session Protocol

Wireless session protocol (WSP) provides a means for the organized exchange of content between cooperating client/server applications. Its functions are to:

? Establish a reliable session from the client to the server and release the session in an orderly manner.

? Agree on a common level of protocol functionality using capability negotiation.

? Exchange content between client and server using compact encoding.

? Suspend and resume the session.

? Provide HTTP 1.1 functionality.

? Exchange client and server session headers.

? Interrupt transactions in process.

? Push content from server to client in an unsynchronized manner.

? Negotiate support for multiple, simultaneous asynchronous transactions.

The core of the WSP design is a binary form of HTTP. Consequently, all methods defined by HTTP 1.1 are supported. In addition, capability negotiation can be used to agree on a set of extended request methods, so that full compatibility to HTTP applications can be retained. HTTP content headers are used to define content type, character set encoding, language, etc., in an extensible manner. However, compact binary encoding is defined for the well-known headers to reduce protocol overhead.

The life cycle of a WSP is not tied to the underlying transport protocol. A session can be
suspended while the session is idle to free up network resources or save battery power. A lightweight session re-establishment protocol allows the session to be resumed without the overload of full-blown session establishment. A session may be resumed over a different bearer network.

WSP allows extended capabilities to be negotiated between peers (as an example this allows for both high-performance, feature-full implementation as well as simple, basic, and small implementations). WSP provides an optimal mechanism for attaching header information to the acknowledgment of a transaction. It also optionally supports asynchronous requests so that a client can submit multiple requests to the server simultaneously. This improves utilization of air time and latency as the result of each request can be sent to the client when it becomes available.

Source of Information : Elsevier Wireless Networking Complete 2010

WAP Architecture - Wireless Telephony Application

The wireless telephony application (WTA) environment provides a means to create telephony services using WAP. WTA utilizes a user-agent, which is based on the WML user-agent, but extends its functionality that meets special requirements for telephony services. This functionality includes.

? WTAI : An interface toward a set of telephony-related functions in a mobile phone that can be invoked from WML and/or WMLScript. These functions include call management, handling of text messages, and phone book control. WTAI enables access to functions that are not suitable for allowing common access to them, e.g., setting up calls and manipulating the phone book without user acknowledgment.

? Repository: Since it is not feasible to retrieve content from a server every now and then, repository makes it possible to store WTA services in the device in order to enable access to them without accessing the network.

? Event handling: Typical events in a mobile network are incoming calls, call disconnect, and call answered. The event handling within WTA enables WTA services stored in the repository to be started in response to such events.

? WTA service indication: It is a content type that allows a user to be notifi ed about events of different kinds (e.g., new voice mails) and be given the possibility to start the appropriate service to handle the event. In the most basic form, the WTA service indication makes it possible to send a URL and a message to a wireless device.

The WTA framework relies on a dedicated WTA user-agent to carry out these functions. Only trusted content providers should be able to make content available to the WTA user-agent. Thus, it must be possible to distinguish between servers that are allowed to supply the user agent with services containing these functions and those who are not. To accomplish this, the WTA user-agent retrieves its services from the WTA domain, which, in contrast to the Internet, is controlled by the network operator. WTA services and other services are separated from each other using WTA access control based on port numbers.

Source of Information : Elsevier Wireless Networking Complete 2010

WAP Architecture - Wireless Application Environment

The uppermost layer in the WAP stack, the wireless application environment (WAE), is a general-purpose application environment based on a combination of WWW and mobile telephony technologies. The primary objective of the WAE is to establish an interoperable environment that allows operators and service providers to build applications and services that can reach a wide variety of different wireless platforms in an effi cient and useful manner. Various components of the WAE are:

? Addressing model: WAP uses the same addressing model as the one used on the Internet (i.e., URL). A URL uniquely identifi es a resource on a server that can be retrieved using well-known protocols. WAP also uses Uniform Resource Identifiers (URI). A URI is used for addressing resources that are not necessarily accessed using known protocols. An example of using a URI is local access to a wireless device�s telephony functions.

? WML: It is WAP�s analogy to HTML and is based on XML. It is WAP�s answer to problems such as creating services that fi t on small hand-held devices, low bandwidth wireless bearers, etc. WML uses a deck/card metaphor to specify a service. A card
is typically a unit of interaction with the user (i.e., either presentation of information or request for information from the user). A collection of cards is called a deck, which usually constitutes a service. This approach ensures that a suitable amount of information is displayed to the user simultaneously since interpage navigation can be avoided to the maximum possible extent. Key features of WML include variables, text formatting features, support for images, support for soft-buttons, navigation control, control of browser history, support for event handling (e.g., telephony services) and different types of user interactions (e.g., selection lists and input fields). One of the key advantages of WML is that it can be binary encoded by the WAP Gateway/Proxy in order to save bandwidth in the wireless domain.

? WMLScript: It is used for enhancing services written in WML. WMLScript can be used for validation of user input. Since WML does not provide any mechanisms for achieving this, a round trip to the server would be needed in order to determine whether user input is valid if scripting was not available. Access to local functions in a wireless device is another area in which WMLScript is used (e.g., access to telephony related functions). WMLScript libraries contain functions that extend the basic WMLScript functionality. This provides a means for future expansion of functions without having to change the core of WMLScript. Just as with WML, WMLScript can be binary encoded by the WAP Gateway/Proxy in order to minimize the amount of data sent over the air.

Source of Information : Elsevier Wireless Networking Complete 2010

Introduction to Wireless Application Protocol


WAP has become the de facto global industry standard for providing data to wireless hand-held mobile devices [4 � 10] . WAP takes a client/server approach and incorporates
a relatively simple microbrowser into the mobile phone, requiring only limited resources
on mobile phones. WAP puts the intelligence in the WAP Gateways while adding just
a microbrowser to the mobile phones themselves. Microbrowser-based services and
applications reside temporarily on servers, not permanently in phones. The WAP is aimed
at turning mass-market phones into a network-based smart phone. The philosophy behind
WAP�s approach is to use as few resources as possible on the hand-held device and compensate for the constraints of the device by enriching the functionality of the network.
WAP specifi es a thin-client microbrowser using a new standard called wireless markup
language ( WML ) that is optimized for wireless hand-held mobile devices. WML is a stripped down version of HTML.

WAP specifies a proxy server that acts as a gateway between the wireless network and the wire line Internet, providing protocol translation and optimizing data transfer for the wireless handset. WAP also specifies a computer-telephony integration application programming interface ( API ), called wireless telephony application interface ( WTAI ), between data and voice. This enables applications to take full advantage of the fact that this wireless mobile device is most often a phone and a mobile user�s constant companion. On-board memory on a WAP phone can be used for off-line content, enhanced address books, bookmarks, and text input methods.

The importance of WAP can be found in the fact that it provides an evolutionary path for application developers and network operators to offer their services on different network
types, bearers, and terminal capabilities. The design of the WAP standard separates the
application elements from the bearer being used. This helps in the migration of some
applications from short message service (SMS) or circuit-switched (CS) data to general
packet radio service (GPRS), for example. WAP 1.0 was optimized for early WAP-phones.

The WAP cascading style sheet (WAP CSS) is the mobile version of a cascading style sheet. It is a subset of CSS2 (the cascading style sheet language of the WWW) plus some
WAP-specific extensions. CSS2 features and properties that are not useful for mobile Internet applications are not included in WAP CSS. WAP CSS is the companion of XHTML Mobile Profi le (XHTML MP). Both of them are defined in the WAP 2.0 specification, which was created by the WAP forum. XHTML MP is a subset of XHTML, which is the combination of HTML and XML. There are many WAP 2.0-enabled cell phones on the market currently. Before creating WAP 2.0, developers used WML to build WAP sites and HTML/XHTML/CSS to build web sites. Now with WAP 2.0 they can make use of the same technologies to create both web sites and WAP sites. Documents written in XHTML MP/WAP CSS are viewable on ordinary PC web browsers, since XHTML MP and WAP CSS are just the subsets of XHTML and CSS.

The following are the goals of WAP:
? Independent of wireless network standards;

? Interoperability: Terminals from different manufacturers must be able to communicate with services in the mobile network;

? Adaptation to bounds of wireless networks: Low bandwidth, high latency, less connection stability;

? Adaptation to bounds of wireless devices: Small display, limited input facilities, limited memory and CPU, limited battery power;

? Efficient: Provide quality of service (QoS) suitable to the behavior and characteristics of the mobile world;

? Reliable: Provide a consistent and predictable platform for deploying services;

? Secure: Enable services to be extended over potentially unprotected mobile networks while preserving the integrity of data;

? Applications scale across transport options;

? Applications scale across device types;

? Extensible over time to new networks and transport. WAP is envisaged as a comprehensive and scalable protocol designed for use with:

? Any mobile device from those with a one-line display to a smart phone;

? Any existing or planned wireless service such as the SMS, CS data, unstructured
supplementary services data (USSD) and GPRS;

? Any mobile network standard such as code division multiple access (CDMA), global system of mobile communications (GSM), or universal mobile telephone system (UMTS); WAP has been designed to work with all cellular standards and is supported by major worldwide wireless leaders such as AT & T wireless and NTT DoCoMo;

? Multiple input terminals such as keypads, keyboards, touch-screens, etc.

Source of Information : Elsevier Wireless Networking Complete 2010

Wireless Signal Modulation

Signal modulation is a technique used to combine a signal being transmitted with a carrier signal for transmission. The receiver demodulates the transmitted signal and regenerates the original signal. Normally the carrier signal is a sine wave of a high frequency. The input signal could be digital (digital modulation) or analog (analog modulation). In either case, the three basic characteristics of a signal are utilized for modulation. The device that performs this modulation and demodulation is the modem. Modulation is often referred to as signal encoding. Analog signals can be modulated by the following methods.


Amplitude Modulation
For AM signals, the output signal is a multiplication of the input signal with a carrier wave. The amplitude of the carrier wave is determined by the input analog signal. The frequency of the resulting output signal is centered at the frequency of the carrier. As its name implies, AM radio that operates in the frequency band of 520 to 1605.5 KHz uses AM.


Frequency Modulation
Rather than vary the amplitude of the carrier wave, FM alters the transient frequency of the carrier according to the input signal. Again, as its name implies, FM radio that operates within the frequency band of 87.5 to 108 MHz uses FM.


Phase Modulation
In phase modulation (PM), the phase of the carrier signal is used to encode the input signal. Like AM, FM and PM shift the frequency of the input signal to a band centered at the carrier frequency. Both FM and PM require higher bandwidths. Analog modulation is necessary for transmitting a wireless analog signal such as voice over a long distance. Directly transmitting the signal itself to the receiver without applying modulation would require a large antenna to be effective, as the frequency of voice signals falls into the range of 30 to 3000 Hz. For digital data, if the medium only facilitates analog transmission (e.g., air), some digital modulation techniques will have to be employed. A carrier wave is also used to carry binary streams being transmitted, according to some keying schemes in digital modulation. Below is a list of digital modulation schemes:

� Amplitude-shift keying (ASK): ASK uses presence of a carrier wave to represent a binary one and its absence to indicate a binary zero. While ASK is simple to implement, it is highly susceptible to noise and multipath propagation effects. Because of that, ASK is primarily used in wired networks, especially in optical networks where the bit error rate (BER) is considerably lower than that of wireless environments.

� Frequency-shift keying (FSK): Similar to FM, FSK uses two or more frequencies of a carrier wave to represent digital data. Binary FSK (BFSK), which employs two carrier frequencies for 0 and 1, is the most commonly used FSK. The resulting signal can be mathematically defined as the sum of two amplitude-modulated signals of different carrier frequencies. If more than two carrier frequencies are used for modulation, each frequency may represent more than one bit, thereby providing a higher bandwidth than ASK.

� Phase-shift keying (PSK): PSK uses the phase of a carrier wave to encode digital data. Binary PSK simply reverses phase when the data bits change. Multilevel PSKs use more evenly distributed phases in the phase domain, with each phase representing two or more bits. One of most commonly used PSK schemes is quadrature PSK, in which the four phases of 0, p /2, p , and 3 p /2 are used to encode two digits. PSK can be implemented in two ways. The first is to produce a reference signal at the receiver side and then compare it with the received signal to decide the phase shift. This method somewhat complicates things at the receiver end, as the transmitter and the receiver must be synchronized periodically to ensure that the reference signal is being generated correctly. Another method is differential PSK (DPSK). In DPSK, the reference signal is not a separated signal but is the one preceding the current wave in question. One of the second generation cellular systems, Digital-Advanced Mobile Phone Service (DAMPS), uses DPSK.

ASK and PSK can be combined to offer more variations of phase shifts on the phase domain. Quadrature amplitude modulation (QAM) is such a scheme in which multiple levels of amplitudes coupled with several phases provide far more unique symbol shifts over the same bandwidth than used by PSK over the same bandwidth. QAM is widely used in today�s modems.

Apart from analog and digital modulation, another category of modulation that should be discussed for wireless communication is analog-to-digital data modulation, a procedure sometimes referred to as digitization. Two major digitization schemes are pulse-code modulation (PCM) and delta modulation. PCM samples an input analog signal in short intervals, and each sample is converted into a symbol representing a code. To reconstruct the original input signal from samples, the sampling rate must be higher than twice the highest frequency of the input signal. In other words, given a sample rate offs, a frequency higher than 2 fs in the input signal will not be recovered in the reconstruction. Delta modulation uses a staircase-like sample function to approximate the input signal. The resulting digital data comprise a series of 1�s and 0�s indicating the ups and downs, respectively, of the staircase function.

In the wireless world, signals transmitted through the air are primarily high-frequency analog signals. In wireless voice communication, the user�s voice is digitalized into digital data and then modulated to analog-based band signals (digital modulation), which are finally modulated with a carrier wave for transmission. For wireless data transmission, the first step of this procedure is not necessary. In either case, the receiver takes the reverse order of these steps to recover the transmitted data or voice.

Source of Information :  Elsevier Wireless Networking Complete 2010

Wireless Signal Multiplexing

Modulations of analog signals or digital data are concerned with a single input signal to be converted efficiently into other forms. In contrast, multiplexing is a collection of schemes that addresses the issue of transmitting multiple signals simultaneously in a wireless system in the hopes of maximizing the capacity of the system. The devices for multiplexing and demultiplexing are multiplexers and demultiplexers, respectively. If signals of the same frequency are spatially separated from each other such that no frequency overlapping occurs at any given place, then multiple signals of different frequencies can be transmitted and received without a problem. Radio stations are an excellent example of this spatial division multiplexing : AM and FM radio signals only cover the area in which the radio stations are located, and they cannot interfere with other radio signals on the same frequency in adjacent areas. Apart from spatial division multiplexing, three prominent schemes of multiplexing have been devised.


Frequency-Division Multiplexing
In frequency-division multiplexing (FDM), signals from a transmitter are modulated to a fixed frequency band centered at a carrier frequency (i.e., a channel). To avoid inference, these channels have to be separated by a sufficiently large gap (i.e., a guard band) in the frequency domain; hence, transmission and reception of signals in multiple channels can be performed simultaneously but independently. Analog cellular systems use FDM; in these systems, calls are separated by frequency.


Time-Division Multiplexing
Time -division multiplexing (TDM) allows multiple channels to occupy the same frequency band but in small alternating slices of time following a sequence known to both the transmitter and the receiver. Each channel makes full use of the bandwidth of the medium but only contributes a portion of the overall data rate. Coordination among the transmitters is necessary to prevent conflicting use of the frequency band. When applied to digital signals, TDM can be done on bit level, byte level, block level, or levels of larger quantities. GSM and D-AMPS both use TDM but in different ways. TDM and FDM can be combined to increase the robustness of the system. In this case, signals from a transmitter are modulated onto different carriers for a certain amount of time and jump to another carrier, effectively creating a �frequency-hopping� phenomenon.


Code-Division Multiplexing
Code -division multiplexing (CDM) makes better use of a frequency band than FDM and TDM. Signals from different transmitters are transmitted on the same frequency band at the same time but each has a code to uniquely identify itself. The orthogonal codes mathematically ensure that signals cannot interfere with each other at the receiver. CDM effectively converts the problem of limited frequency space into ample code space but adds the overhead of implementation complexity. The transmitter and receiver must be synchronized such that individual signals can be correctly received and decoded. Compared to FDM, CDM provides greater security against signal tapping because transmitted signals appear as noise if the receiver does not know the code. CDM is the underlying multiplexing scheme of orthogonal frequency-division multiplexing (OFDM). CDMA cellular systems use similar CDM schemes to provide multiple wireless communication channels access to the same frequency band. Another multiplexing scheme, wavelength-division multiplexing (WDM), is very common in optical networks using fiber as the transmission medium. It is actually FDM for fiber, which offers an extremely high bandwidth. In WDM, a fiber can be divided into a number of wavelengths (nanometers), each of which can be assigned to a transmission channel. Dense wavelength-division multiplexing (DWDM) systems support eight or more wavelengths. Because of their high data rate, WDM and DWDM are the predominant multiplexing schemes used by optical networks in the wired Internet backbone.

Source of Information :  Elsevier Wireless Networking Complete 2010

Wireless Signal Propagation

A radio signal can be described in three domains: time domain, frequency domain, and phase domain. In the time domain, the amplitude of the signal varies with time; in the frequency domain, the amplitude of the signal varies with frequency; and in the phase domain, the amplitude and phase of the signal are shown on polar coordinates. According to Fourier�s theorem, any periodic signal is composed of a superposition of a series of pure sine waves and cosine waves whose frequencies are harmonics (multiples) of the fundamental frequency of the signal; therefore, any periodic signal, no matter how it was originally produced, can be reproduced using a sufficient number of pure waves.

Electronic signals for wireless communication must be converted into electromagnetic waves by an antenna for transmission. Conversely, an antenna at the receiver side is responsible for converting electromagnetic waves into electronic signals. An antenna can be omnidirectional or directional, depending on specific usage scenarios. For an antenna to be effective, it must be of a size consistent with the wavelength of the signals being transmitted or received. Antennas used in cell phones are omnidirectional and can be a short rod on the handset or hidden within the handset. A recent advancement in antenna technology is the multiple-in, multiple out (MIMO) antenna, or smart antenna, which combines spatially, separated small antennas to provide high bandwidth without consuming more power or spectrum. To take advantage of multipath propagation, these small antennas must be separated by at least half of the wavelength of the signal being transmitted or received.

A signal emitted by an antenna travels in the air following three types of propagation modes: ground-wave propagation, sky-wave propagation, and line-of-sight (LOS) propagation. AM radio is a kind of ground-wave propagation, where signals follow the contour of the Earth to reach a receiver. SW radio and HAM amateur radio are examples of sky-wave propagation, where radio signals are reflected by ionosphere and the ground along the way. Beyond 30 MHz, LOS propagation dominates, meaning that signal waves propagate on a direct, straight path in the air. It is noteworthy that radio signals of LOS propagation can also penetrate objects, especially signals of large wavelength (and thus low frequency). Satellite links, infrared light, and communication between base stations of a cellular network are examples of LOS propagation.



Attenuation
The strength or power of wireless signals decreases when they propagate in the air, just as visible light does. As soon as radio waves leave the transmitter�s antenna, some amount of energy will be lost as the electromagnetic field propagates. The effect will become more evident over a long distance as the signal disperses in space; therefore, the received power of the signal is invariably less than the signal power at the transmitting antenna. In the most ideal circumstances (i.e., in vacuum), signal power attenuation is proportional to d 2 , where d denotes the distance between the transmitter and the receiver. This effect is sometimes referred to as free space loss. In reality, beside free space loss, a number of other factors have to be considered to determine signal attenuation, such as weather conditions, atmospheric absorption, and space rays. In addition, signal attenuation is more severe at high frequencies than at low frequencies, resulting in signal distortion.

When it encounters obstacles along the path, a signal may experience more complex attenuation than power reduction. For example, for visible light we are well aware of the following effects: shadowing, reflection, and refraction. Likewise, for high-frequency wireless signals, such effects also exist. Shadowing and reflection occur when a signal encounters an object that is much larger than its wavelength. Though the reflected signal and the shadowed signal are comparatively weak, they in effect help to propagate the signal to spaces where LOS is impossible. For example, when reflection and shadowing are caused by buildings in an urban area, signals from an antenna of a base station may be able to reach cell phone users within a building in the area, although it might be a good idea for the user to walk close to the window for better signal strength (perceived as a number of �bars� displayed on the cell phone screen). Refraction (bending) occurs when a wave passes across the boundary of two media. Moreover, wireless signals are also subject to scattering and diffraction. Specifically, when the size of an obstacle is on the order of the signal wavelength or less, the signal will be scattered into a number of weaker pieces. Diffraction occurs when a signal hits the edge of an obstacle and is deflected into a number of directions.


Noise
The receiver of a wireless communication system must be able to detect transmitted (most likely attenuated and distorted) signals from unwanted noises. Common types of noise are thermal noise (white noise) produced by any electronic circuitry; intermodulation noise, which occurs when two frequencies of signals are modulated and transmitted over the same medium; crosstalk between two channels; and impulse noise generated by instantaneous electromagnetic changes. To cope with noises in received signals, a wireless system has to ensure that the transmitted signals are sufficiently stronger than the noises. Another approach is to employ spread spectrum schemes (explained below) that convert a signal over a wide range of frequencies of low power density as random noise. Wireless signals are subject to various impairments or distortion along the way from the transmitter to the receiver. To quantify these effects, the signal-to-noise ratio (SNR) is used to represent the ratio of the power in a signal to the power of the noise. SNR is usually computed in decibels as the product of 10 and the logarithm of the raw power ratio.


Multipath Propagation
The receiver of a wireless system is exposed to all radio waves in its surrounding environment; therefore, it may receive indirect signals from different paths, such as reflected signals, shadowed signals, and refracted signals, as well as signals generated by other means of propagation, all carrying the same signal with different levels of attenuation and distortion. These signals may impose some negative effect on the direct signal to a great extent. The most severe effect of multipath propagation is intersymbol interference (ISI). ISI is caused by overlapping of delayed multipath pulses (of a primary pulse) and subsequent primary LOS pulses, where one or multiple pulses represent a bit. The degree of attenuation of these pulses may vary from time to time due to path changes or environmental disturbances, making it more difficult to recover the transmitted bits. To prevent ISI from occurring, the first primary pulse and the second pulse have to be separated by a sufficient time difference such that the delayed multipath pulses of the first can be differentiated from the second LOS pulse. This implies that the symbol rate of the signal and bandwidth of the radio channel are limited by multipath propagation.

Source of Information :  Elsevier Wireless Networking Complete 2010

Other Fixed or Mobile Wireless Communications Frequency

Digital cordless phone: The Digital Enhanced Cordless Telecommunications (DECT) standard in Europe defi nes the use of the frequency band 1880 � 1990 MHz for digital cordless phone communication. In the United States, cordless phones use three frequency bands: 900 MHz, 2.4 GHz, and 5.8 GHz, each of which is also intensively used by other short-range wireless communication technologies.

Global positioning system (GPS): GPS satellites use the frequency bands 1575.42 MHz (referred to as L1) and 1227.60 MHz (L2) to transmit signals.

Meteorological satellite services: The UHF band from 1530 to 1650 MHz (the L band) is commonly used by meteorological satellites, as well as some global environmental monitoring satellites. Part of the UHF and SHF bands are used for military satellite communication.

Radio-frequency remote control, such as remote keyless entry systems and garage door openers. These short-range wireless systems, commonly used for automobiles, operate at 27, 128, 418, 433, and 868 MHz in the United States; 315 and 915 MHz in Europe; and 426 and 868 MHz in Japan.

Source of Information : Elsevier Wireless Networking Complete 2010  

Wireless Data Communication Frequency

Wireless LANs: IEEE 802.11b operates at 902 � 928 MHz and 2400 � 2483 MHz, and the industrial, scientific, and medical (ISM) radio bands operate at 2.4 GHz in the United States. The IEEE 802.11b operates at 2400 � 2483 MHz in Europe, and at 2400 � 2497 MHz in Japan. IEEE 802.11a and HiperLAN2 use 5150 � 5350 MHz and 5725 � 5825 MHz, and the unlicensed national information infrastructure (U-NII) band operates at 5.8 GHz in the United States. They operate at 5150 � 5350 MHz and 5470 � 5725 MHz in Europe, and at 5150 � 5250 MHz in Japan.

Bluetooth: A total of 79 1-MHz channels are allocated from the unlicensed 2.402 �2.480 GHz in the United States and Europe for Bluetooth signal transmission. Other countries may have fewer channels but all fall into the 2.4-GHz band.

WiMax: A wide range from 2 to 11 GHz that includes both licensed and unlicensed bands will be used for 802.116a, and from 11 to 66 GHz can possibly be used by 802.116c.

Ultra-wideband (UWB): In the United States, the FCC mandates that UWB can operate from 1.1 to 10.6 GHz.

Radio-frequency identification (RFID): RFID tags operate at the frequency bands of LF (120 � 140 KHz), HF (13.56 MHz), UHF (868 � 956 MHz), and microwave (2.4 GHz).

IrDA: IrDA uses frequencies around 100 GHz for short-range data communication.

Wireless sensors: Sensor motes support tunable frequencies in the range of 300 to 1000 MHz and the 2.4-GHz ISM band. In particular, ZigBee, the remote sensor control technology, operates at the 868-MHz band in Europe, 915-MHz band in the United States and Asia, and 2.4-GHz band worldwide.

Source of Information : Elsevier Wireless Networking Complete 2010 

Cellular Communication Frequency

Global system for mobile (GSM): The two frequency bands used by GSM are 890 � 960 MHz and 1710 � 1880 MHz. They are sometimes referred to as the 900-MHz band and the 1800-MHz band.

Code-division multiple accesses (CDMA): The IS-95 standard defines the use of the 800- and 1900-MHz bands for CDMA cellular systems.

3G wideband CDMA (WCDMA)/universal mobile telecommunications system (UMTS): Three frequency bands are allocated for 3G UMTS services: 1900 � 1980 MHz, 2020� 2025 MHz, and 2110� 2190 MHz.

3G CDMA 2000: This system reuses existing CDMA frequency bands.

Source of Information : Elsevier Wireless Networking Complete 2010 

Public Media Broadcasting Frequency

Amplitude modulation (AM) radio: AM radio stations operate at a frequency band between 520 and 1605.5 KHz.

FM radio: It uses the frequency band between 87.5 and 108 MHz.

Shortwave (SW) radio: SW radio uses frequencies between 5.9 and 26.1 MHz within the HF band. The transmission of shortwave radio over a long distance is made possible by ionosphere reflection. HAM amateur radio, a popular activity enjoyed by over three million fans worldwide, relies on the HF band to communicate across the world.

Conventional analog television: A quite small slice of VHF (30 � 300 MHz) and UHF (300 � 3000 MHz) has been allocated for analog television broadcasting. In the United States, each channel occupies a 6-MHz band. The first VHF channel, channel 2, operates at 54� 60 MHz, whereas the last UHF channel, channel 69, operates at 800� 806 MHz.

Cable television: The frequency bands of channels 2 � 13 are exactly the same for both conventional television and cable television. Beyond those channels, cable television requires frequencies from 120 to 552 MHz for channels 13 � 78.

Digital cable television: Channels 79 and above are reserved for digital cable broadcasting at frequencies between 552 and 750 MHz.

Digital audio broadcasting (DAB): DAB is a standard developed by the EU for CDquality audio transmission at frequencies from 174 to 240 MHz and from 1452 to 1492 MHz. In the United States, a technique called in-band on-channel (IBOC) is used to transmit digital audio and analog radio signals simultaneously with the same frequency band. The resulting services are generally marketed as high-definition radio.

Direct broadcast satellite (DBS): The upper portion of the microwave Ku band (10.9 � 12.75 GHz) is used for direct satellite-to-receiver video and audio broadcasting.

Satellite radio: Frequencies from 2320 to 2345 MHz have been allotted for satellite radio services in the United States.

Source of Information : Elsevier Wireless Networking Complete 2010
 
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